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PORTFOLIO

GAME DEVELOPMENT

Our game development process is designed to cater to the specific needs and goals of our clients. We collaborate with you from the concept stage to the final launch to ensure that your vision is met and your expectations are exceeded with a customized solution.

LEVEL DESIGN

DESERT WALKTHROUGH

This project involves designing a high-quality desert level for a blockchain-based game. The level is created from scratch using concept art and props from the store. The project showcases the studio’s expertise in level design, with the final product being a visually stunning and immersive desert environment.

This project uses Unreal Engine for level design, Blender for 3D modeling, and Substance Painter for texturing. The concept art was created using Adobe Photoshop.

    ISLAND IN COSMOS

    LEVEL DESIGN

    This project involves creating a cinematic-level design and 3D environment for a blockchain-based game. The narrative follows a bear traversing various universes, combating adversaries, and ultimately encountering and defeating a Golem. The project’s primary focus is the level design, meticulously crafted to provide an immersive and visually stunning experience for the game’s cinematic sequences.

    This project uses Unreal Engine for level design and game development, Maya for 3D modeling, and Solidity for blockchain integration. The narrative and cinematic sequences were developed using a tool called Twine.

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    3D WEAPONS

    COSSACK WEAPONS

    3D ENVIRONMENT

    This project involves the creation of a 3D environment showcasing Cossack weapons. The weapons are meticulously designed to bring authenticity to game or animation projects. The project focuses on creating a visually stunning showcase highlighting the weapons’ intricate details and craftsmanship.

    Cossack Weapons project uses Blender for 3D modeling, ZBrush for detailed sculpting, and Substance Painter for texturing. The showcase was developed using the Unreal Engine tool.
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    3D CREATURES

    MUTANT CREATURES

    3D CHARACTER | Ultima Realm

    Game Ready character 3D model: Mutant Creature. The asset is fully rigged and includes 16 animations! 

    Scaled to Epic skeleton: Yes (UE4 and UE5 versions)

    Simulation of cloth physics: Yes

    Morph Target: 52 (ARKit)

    Number of Main Characters: 1

    Number of Weapons: 1

    Vertex count: 119000 (Character)

    Tris count: 95000 (Character)

    Vertex count: 3700 (Weapon)

    Tris count: 6000 (Weapon)

    Texture resolution: 4096×4096

    Number of textures: 40

    Number of materials: 9

    Number of material instances: 10

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    3D HUMANOIDS

    Elves Collection

    3D CHARACTER | Ultima Realm

    The cornerstone of any story lies in its characters. Their appearance, actions reveal insights into their personalities. Our team comprehends the significance of crafting characters that resonate with the narrative and embody its core essence.

    Scaled to Epic skeleton: Yes (UE4 and UE5 versions)

    Simulation of cloth physics: Yes

    Morph Target: 52 (ARKit)

    Number of Main Characters: 1

    Number of Weapons: 1

    Vertex count: 119000 (Character)

    Tris count: 95000 (Character)

    Vertex count: 3700 (Weapon)

    Tris count: 6000 (Weapon)

    Texture resolution: 4096×4096

    Number of textures: 40

    Number of materials: 9

    Number of material instances: 10

    our portfolio

    Showcase

    We invite you to browse our collection and witness the artistry and innovation that define our studio.