GAME DEVELOPMENT
Our game development process is designed to cater to the specific needs and goals of our clients. We collaborate with you from the concept stage to the final launch to ensure that your vision is met and your expectations are exceeded with a customized solution.
LEVEL DESIGN
DESERT WALKTHROUGHDescription
This project involves designing a high-quality desert level for a blockchain-based game. The level is created from scratch using concept art and props from the store. The project showcases the studio’s expertise in level design, with the final product being a visually stunning and immersive desert environment.
Technical Details
This project uses Unreal Engine for level design, Blender for 3D modeling, and Substance Painter for texturing. The concept art was created using Adobe Photoshop.
ISLAND IN COSMOS
LEVEL DESIGNDescription
This project involves creating a cinematic-level design and 3D environment for a blockchain-based game. The narrative follows a bear traversing various universes, combating adversaries, and ultimately encountering and defeating a Golem. The project’s primary focus is the level design, meticulously crafted to provide an immersive and visually stunning experience for the game’s cinematic sequences.
Technical Details
This project uses Unreal Engine for level design and game development, Maya for 3D modeling, and Solidity for blockchain integration. The narrative and cinematic sequences were developed using a tool called Twine.
3D WEAPONS
COSSACK WEAPONS
3D ENVIRONMENTDescription
This project involves the creation of a 3D environment showcasing Cossack weapons. The weapons are meticulously designed to bring authenticity to game or animation projects. The project focuses on creating a visually stunning showcase highlighting the weapons’ intricate details and craftsmanship.
Technical Details
3D CREATURES
MUTANT CREATURES
3D CHARACTER | Ultima RealmDescription
Game Ready character 3D model: Mutant Creature. The asset is fully rigged and includes 16 animations!
Technical Details
Scaled to Epic skeleton: Yes (UE4 and UE5 versions)
Simulation of cloth physics: Yes
Morph Target: 52 (ARKit)
Number of Main Characters: 1
Number of Weapons: 1
Vertex count: 119000 (Character)
Tris count: 95000 (Character)
Vertex count: 3700 (Weapon)
Tris count: 6000 (Weapon)
Texture resolution: 4096×4096
Number of textures: 40
Number of materials: 9
Number of material instances: 10
3D HUMANOIDS
Elves Collection
3D CHARACTER | Ultima RealmDescription
The cornerstone of any story lies in its characters. Their appearance, actions reveal insights into their personalities. Our team comprehends the significance of crafting characters that resonate with the narrative and embody its core essence.
Technical Details
Scaled to Epic skeleton: Yes (UE4 and UE5 versions)
Simulation of cloth physics: Yes
Morph Target: 52 (ARKit)
Number of Main Characters: 1
Number of Weapons: 1
Vertex count: 119000 (Character)
Tris count: 95000 (Character)
Vertex count: 3700 (Weapon)
Tris count: 6000 (Weapon)
Texture resolution: 4096×4096
Number of textures: 40
Number of materials: 9
Number of material instances: 10
Showcase
We invite you to browse our collection and witness the artistry and innovation that define our studio.























